Flatsonar

Tilemap Studio

by Rangi42

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects

Dangerous permissions Flathub reviewed LGPL-3.0-only v4.0.1
Screenshot 1 of Tilemap Studio Screenshot 2 of Tilemap Studio

About

A tilemap editor for Game Boy, GBC, GBA, NDS, SNES, Genesis, or TG16 projects. Specifically meant to support the pret disassemblies like pokered, pokecrystal, and pokeemerald; as well as hacks including Polished Crystal, Red++, Orange, Prism, and many more.

Inspired by tools like Tilemap Creator, NTME, GSC Town Map Editor and Karteneditor, but implemented with C++ and FLTK, and with support for multi-platform tilemaps as well as Pokémon-specific formats.

Permissions

2 permissions weaken the sandbox. Flatsonar asks before installing.

  • full access to your entire file system
    --filesystem=host
  • X11 display: X11 lets apps read input and windows of other apps
    --socket=x11
  • inter-process communication (needed for X11)
    --share=ipc
  • GPU acceleration
    --device=dri

Who publishes this

On Flathub: the manifest was reviewed and built on Flathub's infrastructure, but the developer has not verified ownership of the app id.

  • on Flathub: manifest reviewed and built by Flathub; the developer has not verified the app id
    publisher:flathub

Maintenance

Recent activity on the upstream repository, or built and reviewed by Flathub.

No staleness signals: recent activity, or built and reviewed by Flathub.