Tilemap Studio
by Rangi42
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects
About
A tilemap editor for Game Boy, GBC, GBA, NDS, SNES, Genesis, or TG16 projects. Specifically meant to support the pret disassemblies like pokered, pokecrystal, and pokeemerald; as well as hacks including Polished Crystal, Red++, Orange, Prism, and many more.
Inspired by tools like Tilemap Creator, NTME, GSC Town Map Editor and Karteneditor, but implemented with C++ and FLTK, and with support for multi-platform tilemaps as well as Pokémon-specific formats.
Permissions
2 permissions weaken the sandbox. Flatsonar asks before installing.
- full access to your entire file system
--filesystem=host - X11 display: X11 lets apps read input and windows of other apps
--socket=x11 - inter-process communication (needed for X11)
--share=ipc - GPU acceleration
--device=dri
Who publishes this
On Flathub: the manifest was reviewed and built on Flathub's infrastructure, but the developer has not verified ownership of the app id.
- on Flathub: manifest reviewed and built by Flathub; the developer has not verified the app id
publisher:flathub
Maintenance
Recent activity on the upstream repository, or built and reviewed by Flathub.
No staleness signals: recent activity, or built and reviewed by Flathub.