Crimson Steam Pirates
by maxwell-lewis
Linux port of the 2011 naval combat strategy game (bring your own IPA)
About
A native Linux runtime for Crimson Steam Pirates, the 2011 iPhone-only turn-based naval combat game by Bungie / Harebrained Schemes, built on the MOAI SDK. This application contains no game assets. On first launch it asks you to supply your own copy of the original .ipa (archived at the Internet Archive) and rebuilds the playable game from it on your machine. This is the same "bring your own game data" model used by ScummVM and other engine reimplementations.
Permissions
1 permission weaken the sandbox. Flatsonar asks before installing.
- X11 display: X11 lets apps read input and windows of other apps
--socket=x11 - Wayland display
--socket=wayland - GPU acceleration
--device=dri - audio
--socket=pulseaudio - access to your download folder
--filesystem=xdg-download:ro - access to your documents folder
--filesystem=xdg-documents:ro - network
--share=network
Who publishes this
Something concrete is wrong: the id claims a namespace this repository does not own, or the build does things a build should not. Flatsonar warns twice.
- io.github.csp_restore.CrimsonSteamPirates claims the io.github.csp_restore namespace but is hosted by github.com/maxwell-lewis and does not build the owner's code
publisher:namespace
Maintenance
Recent activity on the upstream repository, or built and reviewed by Flathub.
No staleness signals: recent activity, or built and reviewed by Flathub.