Crispy Doom
by Fabian Greffrath
Limit-removing enhanced-resolution Doom source port
About
Crispy Doom is a conservative, historically-accurate Doom source port, which is compatible with the thousands of mods and levels that were made before the Doom source code was released. Unlike other source ports, the goal is to preserve the original look, feel, limitations, and bugs of the original DOS executable.
Full support for single- and multi-player games is provided, for all of the original Doom games, Chex Quest, and Hacx. Unlike the original executable, network play is implemented on the IP network stack, allowing it to function on modern LANs and the Internet.
The easiest way to run Crispy Doom is to copy a supported game file (known as a "WAD") to the root of your home directory and launch the application. If you have trouble with the automatic game file detection or need to manage multiple WAD files, you can run the application from the command line with a path to the selected game file:
flatpak run io.github.fabiangreffrath.Doom -iwad ~/PATH/TO/GAME.WAD
Permissions
1 permission weaken the sandbox. Flatsonar asks before installing.
- X11 display: X11 lets apps read input and windows of other apps
--socket=x11 - network
--share=network - inter-process communication (needed for X11)
--share=ipc - Wayland display
--socket=wayland - audio
--socket=pulseaudio - X11 display, only when Wayland is unavailable
--socket=fallback-x11 - GPU acceleration
--device=dri
Who publishes this
The creator demonstrably controls this app id: Flathub verification, the hosting account owns the namespace, or a well-known file on their domain.
- verified on Flathub: the developer proved they control this app id
publisher:flathub
Maintenance
Recent activity on the upstream repository, or built and reviewed by Flathub.
No staleness signals: recent activity, or built and reviewed by Flathub.