RigelEngine
by Nikolai Wuttke
A modern re-implementation of the classic DOS game Duke Nukem II
About
RigelEngine is a re-implementation of the game Duke Nukem II, originally released by Apogee Software in 1993 for MS-DOS. It works as a drop-in replacement for the original executable: It reads the game's data files and plays just like the original, but runs natively on modern operating systems. On top of that, it offers various modern enhancements like higher frame rate, better game controller support, a wide-screen mode, quick saving etc.
In order to run RigelEngine, the game data from the original game is required. Both the shareware version and the registered version work.
You can grab the shareware version from archive.org: https://archive.org/download/msdos_DUKE2_shareware/DUKE2.zip
Permissions
1 permission weaken the sandbox. Flatsonar asks before installing.
- all devices (/dev): webcams, disks, raw hardware
--device=all - inter-process communication (needed for X11)
--share=ipc - X11 display, only when Wayland is unavailable
--socket=fallback-x11 - audio
--socket=pulseaudio - Wayland display
--socket=wayland
Who publishes this
On Flathub: the manifest was reviewed and built on Flathub's infrastructure, but the developer has not verified ownership of the app id.
- on Flathub: manifest reviewed and built by Flathub; the developer has not verified the app id
publisher:flathub
Maintenance
Recent activity on the upstream repository, or built and reviewed by Flathub.
No staleness signals: recent activity, or built and reviewed by Flathub.