OpenSave
by Siva Prakash & OpenSave contributors
Peer-to-peer game save sync
About
OpenSave keeps your game saves in sync across every device you play on — PC, laptop, Steam Deck — with no accounts and no server required. It watches your save folders, snapshots them the moment a game writes, and syncs devices directly over LAN or through a relay. Features: - Auto-detects save locations for over 20,000 games, emulators, and repacks - Per-game snapshots with one-click restore and branching - Direct device-to-device sync with content-based conflict detection - Optional cloud mirroring to Google Drive, Dropbox, or OneDrive - Steam Deck aware: finds saves inside Proton prefixes and on SD cards
Permissions
2 permissions weaken the sandbox. Flatsonar asks before installing.
- full access to your home folder
--filesystem=home - owns desktop name org.kde.StatusNotifierItem-2-1: can impersonate a desktop component
--own-name=org.kde.StatusNotifierItem-2-1 - network
--share=network - inter-process communication (needed for X11)
--share=ipc - Wayland display
--socket=wayland - X11 display, only when Wayland is unavailable
--socket=fallback-x11 - GPU acceleration
--device=dri - access to /run/media
--filesystem=/run/media - system tray
--talk-name=org.kde.StatusNotifierWatcher
Who publishes this
Something concrete is wrong: the id claims a namespace this repository does not own, or the build does things a build should not. Flatsonar warns twice.
- io.github.sivadaboi.OpenSave claims the io.github.sivadaboi namespace but is hosted by github.com/liquid-co and does not build the owner's code
publisher:namespace
Maintenance
Recent activity on the upstream repository, or built and reviewed by Flathub.
No staleness signals: recent activity, or built and reviewed by Flathub.