Zaz
by Remigiusz Dybka
Puzzle game where the player has to arrange balls in triplets
About
Zaz (Zaz ain't Z***) is a game where the player has to get rid of incoming balls by arranging them in triplets. The idea of the game is loosely based on games like Luxor, Zuma and Puzzle Bobble. The twists that make Zaz stand out from other games of this type are that the balls have to be picked from the path (insted of being randomly assigned for the player) and that the player's "vehicle" is also attached to a path which is different from level to level.
Permissions
Everything this app can reach outside its sandbox. Nothing here weakens it.
- inter-process communication (needed for X11)
--share=ipc - network
--share=network - X11 display, only when Wayland is unavailable
--socket=fallback-x11 - audio
--socket=pulseaudio - Wayland display
--socket=wayland - GPU acceleration
--device=dri
Who publishes this
On Flathub: the manifest was reviewed and built on Flathub's infrastructure, but the developer has not verified ownership of the app id.
- fetches from downloads.sourceforge.net over unencrypted http: anyone on the path can swap the bytes
source:insecure-url - on Flathub: manifest reviewed and built by Flathub; the developer has not verified the app id
publisher:flathub
Maintenance
Recent activity on the upstream repository, or built and reviewed by Flathub.
No staleness signals: recent activity, or built and reviewed by Flathub.