SDL-Ball
by Jimmy Christensen
Brick-breaking game with pretty graphics
Sandboxed
Flathub reviewed
GPL-3.0
v1.04
About
Your mission: To smash your way through a series of progressively harder and more tricky levels. Your tools: Ultrakinetic titanium balls and your trusty Gruntmazter-3000-Paddle edition.
Features:
- 50 levels
- OpenGL eye candy
- Lots of powerups and powerdowns
- Powerup Shop - You get special coins for collecting powerups, you can spend them on more powerups.
- Highscores
- Sound
- Easy to use level editor.
- Themes - Selectable from options menu.
- Controllable with Mouse/Keyboard/Joystick and WiiMote.
- Save and Load games
- Cool Introscreen
- Screenshot function
- Crafting of items from raw materials
- Fast and able to run on old and slow hardware
- A simple modding API that supports many additions and modifications to the game
- Multiplayer support via servers hosted by users
- Beautiful lightning-fast map generator
Permissions
Everything this app can reach outside its sandbox. Nothing here weakens it.
- inter-process communication (needed for X11)
--share=ipc - network
--share=network - X11 display, only when Wayland is unavailable
--socket=fallback-x11 - audio
--socket=pulseaudio - Wayland display
--socket=wayland - GPU acceleration
--device=dri
Who publishes this
On Flathub: the manifest was reviewed and built on Flathub's infrastructure, but the developer has not verified ownership of the app id.
- on Flathub: manifest reviewed and built by Flathub; the developer has not verified the app id
publisher:flathub
Maintenance
Recent activity on the upstream repository, or built and reviewed by Flathub.
No staleness signals: recent activity, or built and reviewed by Flathub.