ioquake3
by The ioquake Group
Free and open-source Quake 3 based engine
About
ioquake3 is a free and open-source software first person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena source code.
The source code is licensed under the GPL version 2, and was first released under that license by id software on August 20th, 2005. Since then, our dedicated team has been working hard to improve it, fixing bugs, and adding just the right new features to make the engine even better than before.
Permissions
2 permissions weaken the sandbox. Flatsonar asks before installing.
- all devices (/dev): webcams, disks, raw hardware
--device=all - X11 display: X11 lets apps read input and windows of other apps
--socket=x11 - network
--share=network - inter-process communication (needed for X11)
--share=ipc - Wayland display
--socket=wayland - audio
--socket=pulseaudio - X11 display, only when Wayland is unavailable
--socket=fallback-x11
Who publishes this
On Flathub: the manifest was reviewed and built on Flathub's infrastructure, but the developer has not verified ownership of the app id.
- on Flathub: manifest reviewed and built by Flathub; the developer has not verified the app id
publisher:flathub
Maintenance
Recent activity on the upstream repository, or built and reviewed by Flathub.
No staleness signals: recent activity, or built and reviewed by Flathub.